Factorio's Pollution: Checking The Impact And Facts

can you check pollution factorio

In the game Factorio, pollution is represented as a red cloud and is produced by buildings involved in processing items. It spreads outwards steadily and attracts biters, triggering attacks. Players can toggle detailed info with the Alt key to view pollution on the minimap, and there are also mods that allow for customisation of the thickness of the smog representing pollution.

Characteristics Values
How to check pollution Press Alt or open the map and toggle the pollution overlay
How to check pollution on minimap In the options menu, open Graphics and turn on "Show pollution on minimap when detailed info is on"
Pollution colour Red
Pollution appearance Blocky cloud
Pollution spread Outwards at a steady rate
Pollution absorption Trees absorb some pollution; spawners absorb a great amount of pollution
Pollution and biters Pollution attracts biters to the player's factory; biters in a polluted area will attempt to reach and destroy the source of pollution
Pollution and water Any water near the source of pollution will turn green
Pollution dissipation Every chunk of the map slowly reduces the pollution it covers
Pollution and evolution factor The evolution factor is increased by the pollution produced by the player's machinery at every tick

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Toggle pollution overlay on the map

To toggle the pollution overlay on the map in Factorio, you can follow these steps:

  • Open the in-game options menu and navigate to the Graphics section.
  • Ensure that the "Show pollution on the minimap when detailed info is on" option is enabled.
  • During gameplay, you can toggle detailed information, including pollution, by pressing the Alt key.
  • Alternatively, you can open the map by pressing "M" and look for a red button that allows you to toggle the pollution overlay. This overlay will then be visible on both the fullscreen map and the minimap.

It is worth noting that some players have reported issues with the pollution overlay not appearing on the minimap, even with the correct settings enabled. This may be due to mods interfering with the game's default functionality or other unknown reasons. In such cases, you may need to further troubleshoot or seek assistance from the game's support channels.

Additionally, there have been suggestions to improve the pollution overlay by making it more customizable and planet-specific in Factorio. These ideas include modifying the overlay button to provide different overlays with corresponding icons and tooltips for each planet, enhancing usability and clarity.

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Pollution cloud triggers biter attacks

In the game Factorio, pollution is represented as an abstract "cloud", updated per chunk every 64 ticks. It is produced by buildings involved in processing items and spreads outwards at a steady rate. The pollution cloud is what triggers biter attacks and determines the size of the attacks.

Biters who find themselves in a polluted area will attempt to reach the source of the pollution and destroy it. When a certain amount of pollution is absorbed, the spawner sends one of its biters/spitters to a rendezvous point. Every 1 to 10 minutes, the gathered biters launch an attack. If not all biters have arrived at the rendezvous point, they will wait up to 2 additional minutes for stragglers.

The evolution factor is not increased by the spreading/absorbed pollution, but by the pollution produced by all the player's machinery at every tick. This means that no matter how hard the player tries to contain the pollution, enemies will still evolve at the same rate. They just won't attack the player as frequently.

To prevent biter attacks, players can use radars to keep an eye out for new bases being made. If you don't have radars scanning the faded-explored areas, new nests might appear that you can't see on the map. It is also recommended to have your explored area be larger than your pollution cloud.

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Pollution settings can be changed or disabled

In Factorio, pollution is represented as a blocky red cloud that is produced by buildings involved in processing items. It spreads outwards at a steady rate and can be seen on the map if the "pollution" setting is turned on. While players can try to contain the pollution, the evolution factor is determined by the pollution produced by all the player's machinery at every tick, meaning enemies will still evolve at the same rate. The pollution cloud is used to trigger biter attacks and determine the size of the attacks.

The good news is that pollution settings can be changed or disabled entirely via map generation settings. Players can also adjust the pollution dissipation rate, which affects how quickly pollution spreads and how much is absorbed. For example, increasing the spread rate will help to reduce the amount of pollution that builds up in one area. Additionally, trees absorb some pollution, so preserving forests can help to manage pollution levels.

Players can also make use of efficiency modules, which reduce the amount of pollution produced by miners and other machines. For instance, using efficiency modules in electric mining drills can result in a much smaller pollution cloud compared to using speed modules.

If you want to view the pollution levels in your game, you can do so by opening the map (usually by pressing "M") and toggling the pollution overlay, which will be visible on both the main map and the minimap.

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Pollution absorption by spawners

Spawners play a crucial role in the Factorio game by absorbing pollution and using it to coordinate attacks on the player's factory. While the primary purpose of spawners is to generate enemies, they also act as pollution sinks, absorbing a significant amount of pollution from the environment. This mechanic has important implications for the player's strategy and overall gameplay experience.

In the context of Factorio, pollution is represented as an abstract "cloud" that spreads outwards from pollution-generating buildings at a steady rate. This pollution cloud is not merely an aesthetic feature but serves as a trigger for biter attacks, with the size of the cloud influencing the magnitude of the attacks. Notably, the evolution factor, which determines the strength and frequency of enemy attacks, is influenced by the total pollution produced by the player's machinery rather than the absorbed or spreading pollution. This means that regardless of the player's efforts to contain pollution, enemies will continue to evolve at the same rate, although they may attack less frequently.

Spawners, as the name suggests, are entities responsible for spawning enemies in the game. These spawners have the unique ability to absorb pollution, which serves two purposes. Firstly, it helps to reduce the overall pollution in the environment, including the player's factory. Secondly, and more crucially, the absorbed pollution is used by the spawners to determine the size and composition of the attacking force. Once a spawner has absorbed a certain amount of pollution, it will send one of its biters or spitters to a rendezvous point, initiating an attack.

The absorption mechanism of spawners is intricate. If a chunk's pollution level exceeds 20, each enemy spawner will absorb 20 plus 1% of the chunk's pollution every 64 ticks (game seconds). Otherwise, the spawner will absorb three times the amount of pollution required to spawn the most expensive unit for the current evolution factor. This dynamic ensures that spawners can accumulate pollution at a faster rate than they can utilise it for spawning units. Additionally, the presence of multiple spawners can lead to competition for pollution, with the first row of biter nests potentially preventing other nests from absorbing pollution and disrupting the game's difficulty scaling.

To address this issue, the game developers introduced an upper limit to the amount of pollution a spawner can absorb. This limit is set at three times the pollution needed to spawn the most expensive unit for the current evolution factor. This modification ensures that the accumulation of pollution by spawners does not exceed their capacity to utilise it for spawning units, thereby preserving the intended difficulty curve of the game.

In conclusion, spawners in Factorio serve a dual purpose: generating enemies and absorbing pollution. While the former is their primary function, the latter has significant implications for both the environment and the coordination of attacks. By understanding the mechanics of pollution absorption by spawners, players can develop strategies to manage pollution levels and mitigate the frequency and intensity of enemy attacks.

Energy Sources: Pollution-Free or Not?

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Eco-friendly alternatives to reduce pollution

Eco-friendly alternatives are crucial in the fight against environmental degradation and climate change. Here are some ways to adopt more sustainable habits:

Reduce Single-Use Plastics

Single-use plastics are a significant contributor to climate change, with microplastics posing dangers to nature and human health. Opt for reusable water bottles, tumblers, bags, straws, and utensils. Create a travel kit with these items and keep a few bags near your front door or in your car so you don't forget them. Refillable travel containers are also a great alternative to constantly buying travel-sized products.

Choose Sustainable Transportation

Reduce your carbon footprint by using public transportation, such as trains or buses, whenever possible. For shorter distances, consider walking or biking. If you need to call a ride, try Uber Green, which primarily uses low-emission vehicles.

Embrace Secondhand and Sustainable Shopping

The fast-fashion industry relies on the rapid production of clothing, often using synthetic materials that release microplastics and contribute to textile waste. Instead, opt for secondhand clothing from thrift stores or local online marketplaces. You can also support local artisans who create garments by hand, using fewer resources. When buying new, choose companies that practice ethical and sustainable manufacturing, ensuring fair labor practices and minimizing environmental impact.

Reduce Food Waste

Plan your meals ahead of time to purchase only what you need. Make a list of meals and recipes, and buy the necessary ingredients to reduce waste. You can also opt for grocery delivery services like Misfit Markets or Imperfect Foods, which sell imperfect or unwanted produce at affordable prices, helping to mitigate food waste.

Compost and Repurpose Food Scraps

Composting is an effective way to reduce waste and create nutrient-rich compost for your garden. Fruit and vegetable scraps, eggshells, coffee grounds, grass clippings, and leaves are all compostable. You can also repurpose vegetable scraps to make veggie stock or use peeled vegetable and fruit skins in meals, such as carrot skins in stir-fries.

Energy Efficiency at Home

Invest in energy-efficient appliances and devices, such as smart thermostats and energy-saving light bulbs, to reduce your energy consumption and electricity bill. During colder seasons, consider using a heat pump instead of a gas-burning furnace for extreme energy efficiency. Solar panels are also a great way to reduce your carbon footprint and electricity costs.

Green Cleaning and Personal Care

Baking soda and vinegar are effective, natural cleaning agents that can eliminate odors and clean surfaces. For personal care, opt for shampoo bars instead of plastic bottles, and choose detergent pods without plastic casings, such as plant-based or organic laundry soap bars.

By adopting these eco-friendly alternatives, we can collectively take significant steps towards a more sustainable future.

Frequently asked questions

Pressing Alt will bring up the advanced view, which shows pollution on the map as red squares. You can also open the map and toggle the pollution overlay.

Pollution attracts biters to the player's factory. Biters who find themselves in a polluted area will try to reach the source of pollution and destroy it. The pollution cloud is used to trigger biter attacks and determine the size of the attacks.

Yes, you can use solar panels and electric furnaces to reduce pollution. Efficiency modules can also reduce pollution by up to 80% for anything with them.

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